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Purgatory

My first project in Unreal Engine, done mostly to learn basics of engine. Environment art is probably finished. Whole stuff took around 2 weeks of work in my spare time (idea, concept art, modeling, texturing etc).
Almost all 3d models were made by me excluding main character (gameplay video), 2 photoscanned rocks (I changed textures tho) and fire.
The goal is to change main character (currently it's free Paragon model from Epic store) and make simple gameplay mechanics.
Whole 3d stuff was made in Blender 3.3 (modeling, texturing, retopo).
Concepts, loading screens, main menu art were made in photoshop.

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Engine screenshot

Loading screen artwork

Loading screen artwork

Main menu artwork

Main menu artwork

Loading screen artwork

Loading screen artwork

Low poly model

Low poly model

Low poly model

Low poly model

Low poly and highpoly model comparison

Low poly and highpoly model comparison

Narrator concept art iterations

Narrator concept art iterations

Narrator lowpoly 3d model

Narrator lowpoly 3d model

Main character concept art

Main character concept art

Level walkaround